![]() Referring to them as "crazy" and "more trouble than they are worth," are personal judgements but do come across as general statements of the products worth. The calculators, spreadsheets, and advice offered is sometimes more complex than we like, but the people offering those things have put a LOT of work into their effort. In addition, please be careful about complaining too much when tools others supply for free don't meet your needs. In other words, what I do depends (there's that word again) on a lot of other things than how many sentient goods mfrs I have. I have 1, 2, 1 and am in chapter 15 with no real problems, but I collect 5 times a day, produce a lot of spells and have AW production increases, as well as sentient goods decay decreases. One thing effects another, effects another, and so on and so on. However, an awful lot of answers, in this game, end up saying "depends." Depends on playing style, speed desired of advancement, how many times you collect each day, the amount of space you have and so on, including how many diamonds you are willing to purchase. It's always easier to just follow the easiest course. If you want simple answers I can understand that. ![]() simple to understand questions asking for simple to understand answers. thinking of going with only one standard boosted manufacturer as i have like 1.5 million in each. 245k for my next 3 knowledge upgrades while using sentient goods to upgrade all manufacturers along with using sentient goods to produce goods in my visitor race buildings. I am seeing the need for a 2nd sentient boosted building of each now. now i ask, " do i need 1 or 2 boosted sentient buildings of each" ? nice and simple. (if you have not learned about sentient goods yet, read it, get a head start on building those buildings a map ahead of time) There are simple rules like, "only build boosted buildings" or " you only need 2 standard boosted buildings once you start building sentient boosted buildings". the gems page was nice and simple, but again, it does not answer the simple question i asked. " how many of each sentient boosted buildings does one need in the last 2 maps" ? i do not need to use some spread sheet from hell. I would say MH is a critical, must-have wonder for a cater player and is still very, very good for a player pursuing a fight/cater hybrid strategy.Thank you, but i do not need that crazy calculator that would be more trouble to learn than it is worth, i asked simply. The population it provides is going to be equal to what a Golden Abyss of the same level provides. Mountain Halls is also a very good source of population. In fact, Mountain Halls is the only way in the game to exceed 700% boost. And you will get this bonus even if you are already at max boost. It will give you a bonus to your goods production boost at all 3 levels. Dwarven Bulwark will also give you free light melee troops every 3 hours, but this is very much a secondary benefit: the massive increase in training size is why you build it. It makes a huge difference during periods you are logged out of the game for long periods of time such as overnight or when you're at work: instead of running out of troops to train and going idle, all 3 of your military buildings are just going to keep making troops. It will let you stack many more troops into your barracks, training grounds, and mercenary camp so that they just keep training troops between you log ins. Even at only level 1 it is going to provide the same training size as 3 or 4 max level armories combined. The Dwarven Bulwark is absolutely critical for a combat oriented playstyle. So you have not gotten there quite yet, but you will fairly soon. The next 2 AWs I would advise you to focus on are coming up at the end of Dwarves. If I were you I would build it in the human city. It has a different name and picture, but statwise it is the exact same as MM. In a human city, this AW is called Sanctuary. I think you also said you have MM in your elf cities. As Lyapo1 1 said the MM/Sanctuary AW is very important for fighters. The key difference is entirely based on play style: how heavily you are focused on fighting or on catering. I don't think there is any difference in AW selection based on if you're playing as human or elf. ![]()
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